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Considering the amount of data coming

“It's very streamlined. We get geometry, colour, plus body orientation and voice, and it's all recorded in one go. [The dots] are to track where your vertebrae is, so you know where the neck join is in animation, we use those three points to deduct it, And once it's found, we just plunk the head onto an animation like a Lego head” explains Bao.In replica Vacheron Constantin 49145/000a-9058 watch addition to the 32 camera setup, there's a 33rd camera that connects directly to an adjacent room for the director to watch the performance in real time and a screen which can display the script for the actor, play back footage or allow the actor to see the director in the next room. A lapel microphone and reference mic makes sure the actor's voice is properly captured without any popping or background noise.

Considering the amount of data coming in from 32 FullHD cameras, the server setup in Depth Analysis is breathtaking. Nine servers, each capable of 300MB/s speeds, are used for the video recording (although the ninth server is redundant), while a 45TB buffer sits alongside the server tower, working away at 650MB/s. Footage is captured to the replica Vacheron Constantin 81000/000g-9104 watch video server, then moved to the buffer after it's been edited, before being copied to tape and sent back to Sydney to be processed.”Experience has taught me never to trust a policeman.

Just when you think one's all right, he turns legit”– The Asphalt Jungle, 1950The Depth Analysis setup is capable of capturing 50 minutes worth of footage in a day. That may not sound like a lot, but compared to a traditional motion capture setup's 10 to 15 minutes, it suddenly becomes a much more efficient venture. It also replica Vacheron Constantin 42015/000G-8903 watch completely does away with the need to animate a character's face.”We basically just select the processing configurations, the presets, and just let it go. So there's no character artists or animators touching up the face. We just hand it over to them to put onto the body and do the head orientation adjustments. So basically we just cut out traditional animation – it's a lot faster this way,” explains Bao.